Saturday, June 28, 2008

dgRandomiser



This is for all the Maya users. Recently, I discovered a mel script that allows you to randomize translate, rotate, and scale values for objects in a scene. You basically create your value ranges for the attributes, select an object, and click the respective "Rand" button(s) to apply a random value from your range. You can also randomize all the values at once by clicking the "RAMDOMISE ALL" button at the bottom. It's good if you're dealing with a bunch of items and you just need them to look haphazard, like debris. It makes the work a lot faster and is really easy to use. Click the "?" for more detailed information on how to use it.

http://www.highend3d.com/maya/downloads/mel_scripts...

Enjoy!

1 comment:

mmmk said...

you're a rando miser.